A UI Slider control with a min (low) and max (high) value
1 Overview
3 Methods
4 Usage
6 See also
A Ui control which allows you to have two slider values in a single control
The properties of the Range Slider control are as follows:
Property | Description |
---|---|
Low Handle Rect | The RectTransform of the Low value handle graphic |
High Handle Rect | The RectTransform of the High value handle graphic |
Fill Rect | RectTramsform of the fill for the slider (between min and max) |
Min Value | The minimum / lower value for the control |
Max Value | The maximum / higher value for the control |
Whole Numbers | Should the control use whole or precision numbers |
On Value Changed (event) | The Event fires when the range is changed |
To enable the Gradient component, simply add a new UI Object using: Menu -> GameObject -> UI -> Extensions -> Range Slider
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