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Range Slider

A UI Slider control with a min (low) and max (high) value

Range Slider Example


Contents

1 Overview

2 Properties

3 Methods

4 Usage

5 Video Demo

6 See also

7 Credits and Donation

8 External links


Overview

A Ui control which allows you to have two slider values in a single control


Properties

The properties of the Range Slider control are as follows:

Property Description
Low Handle Rect The RectTransform of the Low value handle graphic
High Handle Rect The RectTransform of the High value handle graphic
Fill Rect RectTramsform of the fill for the slider (between min and max)
Min Value The minimum / lower value for the control
Max Value The maximum / higher value for the control
Whole Numbers Should the control use whole or precision numbers
On Value Changed (event) The Event fires when the range is changed

Usage

To enable the Gradient component, simply add a new UI Object using: Menu -> GameObject -> UI -> Extensions -> Range Slider


Video Demo

Click to play

Range Slider Demo


See also

None


Credits and Donation


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