Fixed version of the scroll rect to properly handle multiple touches
1 Overview
3 Methods
4 Usage
6 See also
Unity’s ScrollRect is behaving erratic when more than one touch is used for drag. It seems to be a bug with the UI system as it jumps between fingers (to moving one). This script fixes it by blocking event data based on touch id.
No additional properties, inherits from the original ScrollRect
Simply replace the original ScrollRect with the new MultiTouchScrollRect: Add Component -> UI -> Extensions -> MultiTouchScrollRect
None, no change to Scroll Rect
Erdener Gonenc - @PixelEnvision