[!IMPORTANT] ⚠️ This control has been deprecated for Unity 6 and is no longer maintained. It remains documented for legacy reference.
Improved Image control with rotation support and use of filled type without an Image (useful for masks)
1 Overview
3 Methods
4 Usage
6 See also
Improved Image control with rotation support and use of filled type without an Image (useful for masks)
| Property | Description |
|---|---|
| Rotate | Applies rotation to the image vertices. |
| Use Sprite Mesh | Use the sprite’s mesh data instead of a simple quad when available. |
| Preserve Aspect | Maintain aspect ratio when resizing. |
| Fill Center Without Sprite | Allow filled mode even when no sprite is assigned (useful for masks). |
This component does not expose public methods beyond inherited behaviour.
Add the Image Extended control to your scene using: GameObject -> UI -> Extensions -> Image Extended
“Link to demo video or animated Gifs”
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