A basic Tooltip implementation
1 Overview
3 Methods
4 Usage
6 See also
A tooltip implementation which allows the user to hover over a RectTransform to activate it.
| Property | Description |
|---|---|
| Tooltip Position | RectTransform used to position the tooltip; defaults to the hovered rect. |
| Hover Time | Delay (seconds) before showing the tooltip. |
| Stay Hovered | Keep showing the tooltip while the pointer remains over the target. |
| Hide Time | Delay (seconds) before hiding after pointer exit. |
| On Show (event) | Invoked when the tooltip is shown. |
| On Hide (event) | Invoked when the tooltip is hidden. |
This component does not expose public methods beyond inherited behaviour.
Add the HoverToolTip control to your scene using:
“Add Component -> UI -> Extensions -> HoverTooltip”
Or alternatively, add it via the GameObject menu:
“GameObject -> UI -> Extensions -> HoverToolTip”
“Link to demo video or animated Gifs”
Needs Verifying drHogan